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Game design tips from top game designers February 2, 2009

Posted by jeremyliew in game design, game mechanics, games.

Two good recent posts give some useful game design tips.

Raph Koster talks about ways to make your virtual space more social, including specific design suggestions to prompt downtime and an opportunity for players to interact with one another.

Soren Johnson gives some success and failure examples for balancing an in-game economy.

Both are worth reading


1. Siqi Chen - February 2, 2009

Wow, great finds and very timely for us. Thanks Jeremy.

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